By the end of this year you could be playing with a quad-core Android phone courtesy of Fujitsu. We just played with the company's newest prototype. It's fast, but what would you do with all of that power?
The prototype has an 1.2 GHz NVIDIA quad-core Tegra-3 processor a 1280 X 720 4.6" TFT-LCD. The prototype we played was juiced with 4GB of RAM, but Fujitsu says that any production model would likely have 1GB of RAM, putting it on par with the most powerful phones out there—heck this thing has more impressive specs than most of the tablets out there. The phone could see a release in Japan as early as this summer in which case it would run Android Ice Cream Sandwich. The phone—like all Fujitsu phones—is waterproof, owing to a rubber seal, which Fuji showed us on one of its other phones. Oh, and Fujitsu plans to release the phone with a 13.1-megapixel camera.
Fujitsu wouldn't actually let us hold the phone on our hands, but we did get to play games on the big screen with it. The phone was connected via a mini-USB to HDMI and we played the game using a Logitech controller. The performance was excellent. Graphics were smooth and accurate. Gameplay didn't lag at all. It felt playing a game on a console.
This is obviously almost overkill for a phone, and Fujitsu clearly envisions the phone hooked up to a TV for gaming or other processor-taxing functions—functions that don't even exist yet. The main question that remains, is what apps if any would require that much power. Most apps run relatively well on the existing single and dual-core phones on the market. Then again, developers move very quickly. If you get excited about four-cors, well, developers will to. Fujitsu's apparent position on the matter: If you build it, they will come.