The latest release from British game development legend Peter Molyneux has gone live on iTunes today, with players able to join together to hammer away at the layers of one enormous cube that exists only in Molyneux’s cyber imagination.
Released by Molyneux’s new start-up 22Cans, Curiosity – what’s inside the cube is being pitched as a massively-multiplayer experiment, with players all joining together to chip away the layers of a cube. There’s apparently a reason to do so, with one player eventually chipping away the final chunk and receiving some sort of reward for doing so.
There’s obviously been a bit of confusion over release dates, though. 22Cans was planning on launching this on November 7th, although it appeared on iTunes this morning. The Android version hasn’t arrived yet and runs the risk of being entirely useless if it turns up for download after Apple users have already smashed the cube away to nothing. [iTunes]













It won’t connect me to the server
Same here! Maybe people are too curious and have already destroyed the cube?!
There’s a weird difference between the zoomed-out view, and the active one, it appears that a lot of chippings (and a load of very large swearwords have been deleted at one level but not another.
If the chipping of the cube is globally updated, I think I’ll wait like a week or two to see how far people have chipped at it. If it’s not far, then I shall wait until it’s a very tiny cube before making a dash for the centre!
Fully zoomed out is an image of the cube sent from the server,
Half zoomed in are better quality images of the surface,
Zooming in a little more is where the brick data is sent through, blocks about 6×6 are averaged out, so if there is one block still remaining to be destroyed in that 6×6 square, it will fill all that area in. as you chip away at the surface, the surrounding area in much more detail is sent from the server