There are good joypads and there are bad ones, and now Sony’s thinking of making the most ridiculous one yet. A crappy Move controller blended with the venerable DualShock. Oh the horror.
Apparently the bastardised DualShock will split into two to allow you to bust out the Move elements, but those bright, probably-glowing balls on the end make it look like something from bloody Fisher Price. I don’t know about you, but seeing as I never ever use the Move controller, and probably never will, I certainly don’t want it slapped on my console’s weapon of choice. Keep that stinking Move controller way clear of the DualShock, Sony, or you’ll be committing a most mortal sin against the gaming nation. [The Sixth Axis via MVC]













Ugh. Where would the triggers go?
Actually is that what ’24′ and ’12′ designate in the diagram? In which case they’ll be horribly placed.
probably where they are now. It looks like the robs are in the inner space where there is currently the Dualshock text
boobs n nipples comes to mind
Loving the nipples on the balls in this cropped graphic!
It was obviously cold when they did the drawing
dual shock needs a bit of a tweak anyway. im on my 6th DS controller. every time the left analogue stick screws up and keeps sticking.
they need to lower the column/stalk/stick thing on the analogue
People of Gizmodo, please don’t worry. Sony aren’t going to make this particular controller design a reality (or have it replace a more standard controller) It is simply a patent that could imply a new Dual-shock’s capabilities.
Sony are pretty good with their product design work, so I think there is little to worry about……..but if this is the PS4 (orbis) controller I will class it as a sex toy.
Sony are clueless when it comes to controllers. It’s the main reason why my PS3 barely gets used for games now. The Xbox 360 pad is way better all round.
Much as I don’t want to turn this into a Sony vs. MS thread, I respectfully disagree with you. I personally prefer the PS3 controller for several reasons:
1. Symmetrical analogue sticks
2. D-pad implementation
3. Triggers – although admittedly only with added trigger extenders
4. Input buttons are more tactile
5. PS3 controller is lighter and easier to hold without getting cramps in fingers
6. The 360 controller feels cheaply made
I do appreciate that the 360 controller may be better for FPS titles, but for all-round gaming, the DS3 wins hands-down for me.
The PS3 is a great digital controller, since it accurately replicates the original playstation controller, which was basically a SNES pad with legs.
However, we live in an analogue age, and almost every analogue input on the PS3 pad is wrong. Even advocates, it would appear, need to buy extra plastic clips to make the triggers usable. The unnecessarily analogue face buttons just hurt your thumb from pressing them to their full extent in any game that requires it (thank you, Gran Turismo’s default control scheme).
And most importantly the dual analogue sticks are in the wrong place with respect to your thumbs when gripping the pad normally, so that the natural ‘up’ direction is about 30 degrees away from where the pad has it. Plus the thumbstick caps have not nearly enough grip (another thing you need to buy thirdparty covers to fix).
I like almost everything about the DS3 apart from the rear triggers. The analogue sticks are in the right place and work fine. (The 360′s left stick makes my thumb cramp up after a few minutes)
The analogue buttons I usually forget are there since so few games use them but they worked fine in GT5 and you didn’t actually have to press them that very hard.
The battery pack in the 360 controller baffles me, it blocks your fingers from curling around properly and getting a comfortable grip.
The symmetrical sticks, the triggers (even with extenders) and it’s overly light cheap feeling build are the main reasons I hate it. Can’t play for more than 90mins before I either get numb or cramped hands.
The build, comfort and general feel is far superior on an xbox pad IMO. Plus the d-pad is pretty much a non issue for anything other than old style fighting games and they have changed the d-pad to a transforming one on newer 260 pads.
This is based on average sized man hands, can see that the PS3 pad may be slightly better for smaller hands with the cramp/comfoft issue.
Please note i’m not a sony or a microsoft fanboy, just someone who has owned both consoles since day one and replaced them both with the latest available official controller.
On most points I have to agree, but the 360′s d-pad is absolutely awful for precise input. Just try doing precise quarter-circles in technical fighters without causing your guy to jump. >____>
That said, at least it’s not as bad as the Dreamcast’s d-pad. Oh lordy.
I’m quite happy with dualshock3s in most regards. They’re just way too expensive for the low-durability they provide.
Fortunately not many games require you to do that now in this era of gaming. The tranforming d-pads on the new xbox controllers are supposed to make things much better for that type of game.
Yeah I’ve been tempted to pick one of the improved d-pads controllers since they came out. I should have mentioned I was basing my d-pad-rage on the earlier 360 pads.