There’s a mysterious round object. Some aliens. And you with a gun. It can only be the official reveal of Destiny, the long-rumoured new project from Halo creator Bungie.
Bungie describes Destiny as a modern MMO and FPS hybrid which it says should be thought of as a “Shared World Shooter,” one that’s set in a persistent, always-connected world with cooperative play and a sandbox approach the most important core elements.
There was no mention of PS4 or Xbox 720 in Bungie’s big reveal last night. Only PS3 and Xbox 360 have been outed so far as the machines you’ll be able to play it on, with the developer even disrespecting PC gamers by claiming there won’t be a PC version as no one’s bothered by the old mouse/keyboard play mechanic any more.
In fact, the entire Destiny launch announcement seems to have been one big attempt to kickstart the game’s pre-ordering campaign, which means, if you’re happy to base your buying decisions on five seconds of footage and the developer’s reputation, you can order the game right now ahead of its December 31st launch date. [Bungie]













Disappointing tbh.
The old Keyboard and mouse mechanic, only the best way to play most genres of games, especially the FPS genre.
I think FPS are best with Joysticks! Strategy games on the other hand, best be left to the hardcore PC gamers with monster hardware specs
Put someone with a keyboard and mouse up against a controller user and the keyboard and mouse wins every time. A Mouse is far more accurate and far more faster than clumsy analog sticks. The only reason they get away with it as much as they do is due to lots of hidden aim assists, ones that you might not even be aware of.
I could do the same with ultrahigh sensitivity level. Auto-assist works on campaign offline modes (boring) but not on multiplayers does it?
on the 360 and on ps3 (ive had both) auto aim assists are always there even if you turn it off, you will notice that when trying to aim and fire that the game will lock to the players body as they move and you move the anologe stick (if you move the anologe stick too much you’ll notice it jump from the body to way above the head etc). and mmo’s are far too complicated for a gamepad system such as the xbox360 or ps3 controllers. Personal Opinion
I’ve to look more carefully next time. How about online multiplayer? Auto-assist kicks in as well?
Yeh and what they do is if you shoot close enough they let you have the kill. This doesn’t happen on the PC unless the games made by DICE and has such a shit netcode that the hitboxes are all over the place. I don’t get why we have all this lag compensation, just create ping restrictions to below 60.
I hate how consoles also don’t tell ping numbers, as if they’re too hard to understand. Instead they have this 4 bar system and 4 green bars means 1 – 200….. well 200 ping is unplayable, the host always wins.
True, on Call of Duty if someone is on a slower connection then he/she gets the benefit of extra added millisecond as a lag compensation which pisses me off to the hell!
Even though the issue of auto-aim assist is quite upsetting, most people would still stick to console games because of the fan base players like halo, cod (arcade type), battlefield etc. Consoles are easily portable and also lot cheaper than high end gaming PCs. Being said that, PC games are cheaper to buy though!
First game I’ve been genuinely excited about in years. I’m hoping it will give me the team and community experience that I used to get from WoW.
Noone’s bothered by the old keyboard and mouse mechanic?
Well, I sincerely hope Bungie don’t have any developers using any of those old fashioned mice or keyboards. Literally everything must be done with a gamepad, or a tablet if you’re lucky.
Retards, retards everywhere.
Bunch of Jonathan Ive clones!