PS4's Cloud Gaming Will Miss Launch Due to Flaky EU Broadband

By Gary Cutlack on at

Sony's plans for online streaming of older games appear to be in a bit of a mess right now, with the hardware maker saying the live-streaming features won't appear in the US at launch -- and the European roll-out is likely to take even longer as our broadband's so patchy.

Speaking to Edge, Jim Ryan, Sony Europe's CEO, said: "So the plan is to begin with North America next year and the plan is to provide a streaming service that will allow for PS3 content initially to be streamed to firstly PS4 then PS Vita and then PS3."

Next year being 2014 and therefore after the new console's November launch. And it's even worse for us lot over here, as Jim explained:

"And so that will happen in 2014 in North America initially. Now, and I touched upon these issues of broadband in Europe during the presentation – Europe is of course on the roadmap for that service to be deployed at some point in the future, but for reasons outside of our control we don’t yet have a timeline for it. So at a show which is now pretty global in its reach but primarily aimed at a European audience, we didn’t really want to start talking about the virtues of this great cloud-based service without knowing exactly when it’ll come to Europe."

Which sounds like the streaming and backwards compatibility features may not even hit EU PS4s in 2014 either. Disappointing, but not entirely surprising. Lag and latency when streaming live action games is a problem that's only going to be solved when the world's all hooked up via fibre. The laggy current connections of gamers not on fibre just won't cut it. Yet. [Edge via Techradar]