Ask PC gamers what the next-generation of gaming is all about and you'll get a very different answer from console fans. Forget the PS4 or Xbox One, truly next-gen gaming will be all about virtual reality, lead by the Oculus Rift. And it's looking increasingly unlikely that the immersive gaming headset will be coming to consoles.
“Consoles are too limited for what we want to do,” Oculus Rift inventor and Oculus VR founder Palmer Luckey told TechRadar. “We're trying to make the best virtual reality device in the world and we want to continue to innovate and upgrade every year – continue making progress internally – and whenever we make big jumps we want to push that to the public.”
“The problem with consoles in general is that once they come out they're locked to a certain spec for a long, long time. Look at the PCs that existed eight years ago. There have been so many huge advances since then. Now look at the VR hardware of today. I think the jump we're going to see in the next four or five years is going to be massive, and already VR is a very intensive thing, it requires rendering at high resolutions at over 60 frames a second in 3D.”
Giving a nod to the recent Call of Duty: Ghosts 720p debacle, Palmer pointed out that in some cases the next gen consoles "can barely hit 60[fps] in 2D," adding that "it's hard to imagine them running a VR experience that's on a par with PC."
Though the long life-spans of modern day consoles may rule out support from Oculus VR, next-gen console gamers may still get a virtual reality experience through first party hardware. Recently unearthed patents point towards Sony working on its own virtual reality headset for the PS4. [TechRadar]