It's been more than two years (two years!) since we first saw the Oculus Rift. While Oculus has done a great job of keeping excitement levels at near-fever-pitch the entire time, it's getting a little silly now that we still don't have a firm release date for the virtual reality headset. To make matters worse, there are mixed messages being sent as to when the head-tracking gear will receive a consumer launch.
"We're very close to 'Day One', which will be the consumer launch," Oculus CEO Brendan Iribe stated in an interview with Bloomberg, speaking at the Dublin Web Summit.
However, Iribe's definition of "very soon" may differ to everyone else's. Elsewhere at the conference, Iribe had also said that production of the consumer headset was "months, not years away, but many months."
So where exactly do we stand? Oculus management had previously been quoted as saying it would be "disappointed" were the Rift not to have a consumer launch this side of 2016, and we've heard word of a public beta next summer. But Oculus remains incredibly precious about the product -- despite the advancements with the Crescent Bay prototype, it clearly isn't ready yet in the company's eyes, which doesn't want to make a rod for its own back by announcing an unrealistic release date. However, if it wants to continue riding the waves of goodwill, Oculus will have to offer something more concrete soon. [Telegraph, The Next Web]