You know what’s been missing in video games? No, not fart jokes – let’s be serious here for a minute.
What’s been missing is the fact that when your eyes dart to one side of the screen or the other, the character you’re controlling in the game doesn’t move their head in consort with your view. I mean, how are we supposed to believe in what we’re seeing when a game’s protagonist’s movements don’t reflect our own?
Well, luckily Ubisoft and Tobii Tech have stepped into the breach and fixed this problem. Assassin’s Creed: Rogue – you know, that other pirate game from last year – is set to be launched on PC with eye-tracking tech integrated into the experience. The game is linked with the SteelSeries Sentry and, according to Ubisoft, will be the first ever Triple A title to feature eye-tracking as a gaming component.
From today, anyone who buys a SteelSeries Sentry will also get a full version of Assassin’s Creed: Rogue – although this offer is limited to the first 5,000 units sold.
As mentioned above, the tech essentially means that when players look to the left of the screen, for example, Rogue’s protagonist’s head will move and the screen view will pan to the left as well. It basically makes the player’s view look a little more panoramic. We’re interested to know what will happen if you cross your eyes while playing though…