Kinect Gesture Control Binned from Xbox One's New Dash

By Gary Cutlack on at

That new Xbox One dashboard thing should hit everyone's consoles this week, and there's going to be one or two more confused and angry gamers waving their arms around in clueless fury than usual -- because it removes Kinect gesture input.

The New Xbox One Experience as it's known upgrades numerous areas of the dashboard to, hopefully, make it a swifter and more enjoyable experience across the board. And some of the memory used to do this has been freed up by binning Kinect gesture recognition, as... no one used it anyway.

Microsoft's Mike Ybarra explained the move to Windows Central, saying: "With gestures, the reality was the usage was very, very low. So for now, we've cut that from the New Xbox One Experience. So when we launch on the 12th, they won't be in the product."

How did they not know gesture use was low before launching an entire machine based around it? The good news is Kinect motion dash controls might come back, should waving at static objects every become a hobby for people other than the insane, with Ybarra adding: "We'll continue to monitor and listen to feedback to see if people want them in."

Ybarra said the question asked of Kinect dash input was "is it worth continuing to invest in that area?" to which the answer must've been "Ha ha, shit no, have you seen the numbers, Mike?" [Windows Central via Engadget]