Everyone (except Tom) broadly agrees: The HTC Vive is the best VR headset out there - thanks to it's super smart tracking, many people see it as a glimpse of the future. There's just one little problem: Wires.
As you spin around, fighting off enemies from every direction, if you're not careful you end up turning yourself into a human maypole - with all of the trip hazards that entails. So for some time now, various third parties have been trying to come up with a solution.
But at Mobile World Congress this year, one of the big dogs was showing off its solution to this annoyance. Intel used the Vive to demo a new wireless technology it calls WiGig.
Essentially, this is the brand name being given to 802.11ad - or gigabit wireless, which promises even faster data and lower latency. It's about 11 times faster than 802.11n - and rather than just use the 2.4ghz and 5ghz spectrum, uses 60ghz too.
And this is important - as when it comes to VR, transmitting the visual data quickly is important if you want gamers to be able to track what's happening in game correctly... and if you don't want them to be sick.
Hardware-wise, Intel tells me that they're currently working with HTC on a consumer implementation (at the top), but I was able to have a go on the prototype (this bulky thing above). I can't claim to be a regular VR user - but it seemed pretty effective to me, and certainly appeared to track my movements as effectively as every time I've used a wired Vive.
Unfortunately, there are no other details at the moment - essentially it's just a prototype, but don't be surprised if future versions of the Vive build this tech in directly.