Now here's something impressive. PhysXInfo seems to have solved one of the tougher problems in computer graphics: realistic fluid dynamics. In other words, making water look like actual water, and not a tub full of triangles. Read More >>
Featured comment by FRISH:
"I think they're just showing it off as I imagine most people are going to want to use it in oceans or other uses where the water is meant to be blue. ..." More »
Computer graphics have come a long way since a T-Rex ate that lawyer in Jurassic Park. But if these glimpses of what the next generation of CG has in store, we ain't seen nothing yet. Cloth simulations with hyper-realistic wrinkling, modelling complex human hair using thermal imaging, and new approaches to smoke rendering will make our future blockbusters even more blockbustery. Read More >>
Featured comment by The Cold hard penis of truth:
"I use a plugin for 3dsmax for my rendering needs now, its something called the Cryengine 3.
For me my workflow for visualising products is usually ..." More »
Before the internet as we know it came to be, there were other services that delivered news and information to homes via computers and TVs. Like AT&T's failed Viewtron system, which required content creators to shell out £20,100 for this Frame Creation Terminal that produced crude computer graphics even by Mario Paint standards. Read More >>
If you reached the limits of your artistic capabilities with crude flipbooks in your secondary school textbooks, but dream of being an animator, the Qumarion will make up for at least a little lack of talent. Read More >>