Yes, Blosics involves flinging balls at blocks. But we absolutely promise, hand on heart, that it's not an Angry Birds rip-off. It's actually a fresh and unique take on the genre that might, just might, knock the feathered behemoth from its perch.
How does it play?
Players are presented with a large circle, fixed in place on the screen, and within that screen you pull back and launch a spherical projectile with your fingers. The targets are blocks, arranged in various structures, sizes and weights, and you have to topple them off their platforms to score points. Variety is also a key factor; the circle will change position, so the direction you have to fire in will vary from level to level.
The design is bit more abstract and far-flung than Angry Birds. First off, the central characters are balls and squares, and they've been given emoticon expressions by way of personality. Humour is supplied by the occasional sound of a block breaking wind and then sheepishly apologising for its behaviour.
Secondly, the music is an airy-fairy composition, filled with synth-washes, electronic blips, and what sounds suspiciously like whale song. Finally, the game-world spans four different areas – sky, underwater, underground, and deep space – and each world adds their own bit of physical complexity to the gameplay.
The more points you score, you more stars you earn, and these stars are used to unlock new balls with different powers. This incentivises you to get the optimal score for each round, rather than just doing it for the sake of completeness, but be careful; throw too many balls and miss your target, and you'll lose points as well.
Why do we like it?
If you'll excuse the pun, this game has balls. The developer isn't content to just make an Angry Birds knock-off. They've closely studied the formula and identified ways to improve it. The innovations introduced here enhances playability without losing sight of what makes the physics puzzler so appealing in the first place.
One suspects the reason why the gameplay is so polished is because Blosics had a prior existence as a free-to-play online game, experienced by over 40 million gamers. Whilst some basic adaptations have been made for the iOS device, here's hoping it meets with similar success on the App Store.