According to the Nvidia's cloud gaming boss, the Nintendo Wii U and the next-gen successors to the Xbox 360 and PlayStation 3 could very well be the last of home consoles gracing consumers, as cloud gaming ramps up, brings down latency and could very well be the future of home gaming.
Phil Eisler, head of the GeForce Grid Cloud Gaming department, says that constant improvements in tech and ever-lowering prices in server costs will mean that the streaming experience will eventually become even more viable than it is today, and eventually become dominant. Speaking to VentureBeat, Eisler said that:
"The thing about the consoles … they say this is the last console, and I am certainly a believer in that. The last one is almost 10 years old now in terms of the technology.
"The good thing about cloud gaming is it’s going to get better every year. One of the reasons we’re investing in it is we see that there are some issues today, but they’re all solvable, and they’re all moving in the right direction. Bandwidth is going up. The cost of server rooms is going down. We’re bringing latency down.
"The experience will just get better and better every year, to the point where I think it will become the predominant way that people play games."
Nvidia has invested heavily in cloud gaming, particularly in their partnership with Gaikai, which has been snapped up by Sony. But despite OnLive's recent troubles, the two companies are still soldiering on and believe passionately in the cloud gaming future.
"We still see a lot of potential for the vision of cloud gaming. We wouldn’t do some things the way that OnLive did, and it’s unfortunate that things ended the way they did there, but we don’t see that as a negative for the long-term potential of cloud gaming."