PlayStation to Strap Project Morpheus VR Headset to Our Faces in First Half of 2016

By Matt Hill on at

Sony has just announced we will be able to stick its long-anticipated Project Morpheus virtual reality headset on our faces in the first half of 2016.

The new, bumped-up-spec VR face-hugger that will pump PS4 games into our eyes has been unveiled at a presentation by Sony Worldwide Studios boss Shuhei Yoshida at the Game Developers Conference in San Francisco.

The new "almost consumer ready" prototype features a new 5.7-inch OLED 1920 x RGB x 1080 display with 100-degree field of view and 120Hz refresh rate. Developers can render at 60fps but output at 120fps using a technique called "reprojection". It also reduces latency to less than 18 milliseconds, half of the original Morpheus.

There are now nine tracking LEDs, three more than the original, with one right up front. You can also now pull the display off your eyes without removing the headset, if you want to natter instead of playing.

Image via Kotaku UK

I tried the previous incarnation at last year's GDC and was coloured impressed, but it will be interesting to see how the new headset stacks up in the wake of HTC and Valve's Vive reveal at Mobile World Congress. We'll soon be finding out, we're off to try four new demos including London Heist. Sounds very us…