'Comfort Ratings' for Oculus Rift Games are Everything That Can Go Wrong With VR

By Aatif Sulleyman on at

Oculus has revealed a list of games that will be available on the Oculus Rift when it hits the market on March 28th. There are a lot of exciting titles to look forward to, including the $49.99 Project Cars, the bundled Lucky’s Tale and the $9.99 Esper 2.

However, take a look at the image below and you’ll see that there’s a column dedicated entirely to comfort, with games marked as either comfortable, moderate or intense.

Comfort!? NOTHING you splash out on (bondage gear aside) should have a comfort level. Everything should be comfortable. If you have to weigh up a game based on whether or not it will make you unwell, surely it's not worth buying. We can understand different ratings for intensity, but comfort shouldn’t come into play.

Oculus is covering its back with the move, showing that the VR gods are still uncertain about the issues of nausea and motion sickness. Of course, it makes sense to warn potential customers about what to expect from a VR title, but rating games on comfort is not not where we want to be heading. [EuroGamer]