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By Bulent Yusuf on at

Elder Sign Omens for Android and iOS: Nights at the Museum, Rolling Dice with Ancient Eldritch Horrors

With scant regard for the electricity bill, or the harm it's doing to the planet, we plan to sleep with the lights on for the next three months. Why? Because we've just had a couple of rounds with Elder Sign: Omens. By golly, this game is frightening, packed to the gills with demons, ghouls and other unspeakable fiends inspired by the works of H.P. Lovecraft.

By Bulent Yusuf on at

Infinity Blade II for iPhone and iPad: Return of the God King(s)

There's box-office, and then there's BOX-OFFICE. The original Infinity Blade is something of a benchmark for the graphical capabilities of the iOS platform, its signature bouts of duelling rendered with a blend of epic fantasy and lyrical beauty. One year and countless plaudits later, no-one is surprised to see the release of a sequel. Is Infinity Blade II going to be a bland retread, or will it improve on the original?

Junk Jack for iPhone: The Bastard Love Child of Super Mario Brothers and Minecraft

By Bulent Yusuf on at

A lot of people are disappointed with Minecraft - Pocket Edition. Through tears and clenched fists, they complain that it's not nearly Minecraft-y enough, with key features in the proper grownup PC version missing from the iOS and Android versions. We would counsel those folks by buying them a beer and telling them to be patient, updates are certainly coming down the pipe. Oh, and by the way, have they tried playing a game called Junk Jack?

Rick O'Shea on Android Market and App Store: Nights at the Circus, doing the Cannonball Run

By Bulent Yusuf on at

You know what we need more of in our mobile gaming? We need a round of applause every time we complete a stage. And maybe some sympathetic groaning when we heroically fail at a tricky juncture. Alas, your fellow commuters on the train are not likely to oblige, they're too busy thinking about what they're having for dinner tonight. Fortunately, Rick O'Shea has a built-in audience that's ready to cheer you on, every step of the way.

RAVENMARK for iPhone: Splattered with Mud and Blood while Playing Chess on a Battlefield

By Bulent Yusuf on at

The turn-based strategy genre is not as popular on the App Store as its third cousin (twice removed), Generic Tower Defence. The turf they occupy is cosmetically similar, but the complicated rules of the former are inversely proportional to the simple design of the latter. Which brings us to RAVENMARK, a defiantly complex game, but also a polished and classy attempt at battlefield chess. Fieldrunners, this certainly ain't.

Minecraft – Pocket Edition for iPad and iPhone: Rock Around The Block

By Bulent Yusuf on at

We first reported on the official mobile version of Minecraft way back in September, when it was an Android exclusive. This week the block-building phenomenon finally made the leap to iPad and iPhone, and potentially to the single largest audience the game has ever had. So what on earth are we/they/you going to make of it? Put down that lump of granite for a minute, and let's find out.

Ninja Throw for iPhone and iPad: Use Your Common Sensei

By Bulent Yusuf on at

Do you remember going on school trips when you were little? Someone always got busted trying to smuggle a ninja star home in their luggage. The teachers didn't object to pornographic playing cards, or firecrackers, but the death-dealing shurikens really seemed to provoke their ire. If you were one of those kids, Ninja Throw is the game for you.

The aMAZEing Labyrinth for iPhone and iPad: Let's Get Lost

By Bulent Yusuf on at

Can we ask a question? Have you ever heard of a board game called Labyrinth? Apparently it's won awards by the truckload, been played by 13 million people, and it's been in circulation for a quarter of a century. But we've never, ever, not once in all our travels, ever had the opporunity to play it. Have we been missing out? Were all those years playing Mouse Trap a complete waste of time?

EPOCH for iPhone and iPad: Robot Wars, Cranked Up to Eleven

By Bulent Yusuf on at

"ASIMOV WAS WRONG!" How's about that for a provocative statement? It's a reference to the sci-fi legend's famous laws of robotics, which stipulated that robots should never allow humans to come to harm (and other bits of fluffy-headed peacenik dogma). In EPOCH the laws are summarily rejected with three words of political graffiti scrawled onto a wall. Also, legions of robots blasting each other into scrap.

The Story Behind Everyday Objects

By Bulent Yusuf on at

Good design doesn’t draw attention to itself. On any given day we’re surrounded by evidence of this, and most likely it’s within touching distance. Pick up a routine object which has been designed for a specific purpose, such as a paperclip, a tea bag, a zip -- it does its job so well that we’ve never once considered how the design could be changed or improved upon.